Grouping and Scheduling Rules

1.1 – Tournament staff will schedule the first round matches via TIMEZONE.(If possible)  This is to ensure an ease of play in the first round. For example, the first game, first round match will be all players in Europe. These players will be randomly inserted. There is no seeding or ranking. 

 1.2 – A maximum of 16 teams can register for this tourney. Each group will have a maximum of 4 teams.  The number of teams in each group will be determined by the number of teams registered.  

1.3 – Depending on the number of teams registered, the preliminary rounds will be 2v2v2v2 (if absolutely needed 2v2v2). 16 Team Signup will be 4 games of 2v2v2v2. The finals will be 2v2v2v2

1.4 – The winner of each group will move onto the Grand Finals.

*Subject to change based on registration numbers and extenuating circumstances as mentioned above.

General Tournament Rules

2.1 – Every player must respect their opponents, casters, and staff. Racism and any other type of discrimination and/or insults are not tolerated and will instigate a misbehavior disqualification if necessary.

 2.2 – SamuraiRevolution and TheClemsonFan are the tourney administrators.

2.3 – One restart for an unacceptable spawn is allowed per team if necessary. Please object at the beginning of the match (within 1 minute), and rehost the match.   For example, you have no hunts, are not close to accessible wood and coin, are obstructed by a trade route, or are too close to another opponent (for example you cannot build because you are too close).  

 2.4 – The ESOC patch (“EP patch”) is required.

2.5 – Matches will be played on ESOC patch using the SUPREMACY game type with the STANDARD rules and the game set to record.

2.6 – All matches must be recorded. The winner must send the recordings to SamuraiRevolution by way of DM on Discord. Please name the recordings based on your group number. 

2.7 – Set up teams in lobby from top to bottom.  Team 1 thru Team 4.  Example below:

Game & Disqualification Rules

3.1 – Game modifications and exploits are NOT allowed, unless you have very similar mods from other source that does not grant an unfair advantage. If you are not sure about the mods, please contact tournament admin. Admin reserves the right to disqualify a team for use of any (or suspected use of) exploits to gain an unfair advantage.

 3.2 – Banned modifications and exploits include but are not limited to: map hacks, hacked deck, trainers, overlapping cav box squares/unit squares, explorer revival glitch, OOS / intentional lag (stacked downloads or other game crashing exploits), Aztec covermode chief exploit, cav boxes, building rotator mods, zoom modification, invisible UI, “crackshot machine gun”, etc.

 3.3 – Any Streaming of your tournament games is forbidden.  As this is a team tournament, voice chat with your teammate is allowed.  However you must use the 2v2 voice channels in the SamuraiRevolutionOfficial Discord.

 3.4 – If you suspect your opponent has violated any of the player integrity rules, finish the game and submit it for review with an explanation of why you think the game was unfair. If the admin finds someone to be guilty of cheating, the cheater(s) will be disqualified from the tournament.

3.5 – Please listen to your tournament administrator, if game modifications, resets, disqualifications, or other actions need to be made, their word is the final word. Just as a referee’s decision is the final decision.  

 3.6 – The maximum PR of any individual player permitted to join this tournament is 31.00 and the max team average pr is 22.00.  Smurfing will not be tolerated. Admin will review all player accounts. If the player has been above 31.00 in the past, but is currently below 31.00, eligibility is determined by admin. Same goes for max average pr,  if the teams max pr average has been above 22.00 in the past, but is currently below 22.00, eligibility is determined by admin.  If smurfing is suspected, the team will be removed from the tournament or unable to register. 

 3.7 – The registered account name must be the main account of its owner. Staff have the final say in determining the eligibility of a player for their PR qualification ranking. A minimum of 25 ranked supremacy games on the official TAD patch/WoL/EP (Vanilla and TWC stats will be excluded) are needed to enter. The account used to register must be an active account (active within the past 3 months).


3.8 – If a match or series is interrupted in any unplayable way, the match will restart with all players that are still playing and that have at least 1 town center up. Depending on the circumstance, it could be considered a ‘no contest’ and will be reset on the same map with the same civilizations, a win for a team who are in position of an imminent victory, or other action will be taken if needed. If there is a player that is the cause of this interruption, they will be immediately disqualified. If a player is suspected of an unplayable interruption they may be disqualified according to the discretion of tourney admin.


3.9 – When a player disconnects from the internet BEFORE 30 seconds, the players will restart/replay the game.  When a player disconnects AFTER 30 seconds, the players can (when all teams agree) restart/replay the game. If the opposing teams do not agree to restart, the game will continue on and the disconnected player’s teammate will resign.  The team with the player who lost connection will be given a loss.

3.91 – FRANCE IS ALLOWED. We are playing on EP, therefore France will be a playable civ in this tournament.  ADDITIONALLY – You can play with the same civ through every game of the tournament.  HOWEVER – You cannot play with the same civ as your teammate during the same match.









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